• Year: 2001
  • Game: Counterstrike

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This time we are taking advantage of the (DE) defuse the bomb game mode. This offers a different style in the gameplay, and the level design should reflect this in the layout.

Based within a wall city, with 3 routes that take you to the central target, where 1 route swings left with an underground tunnel, heading right takes you through a courtyard and up past the covered steps and a central approach takes you through the buildings and neighbourhood.

It plays well, but has been included here as it was the source of inspiration for the next counterstrike map, de_cmp where the routes and design is fleshed out more, with extra cover placement and a few key edits that really changed the flow of the level for the better.